👉🏻 Meet 6 tasks/features that fit into youth work activities
Check in
QR code check-ins for attendance & session starts
Peer support voting
Peer-to-peer voting and positive teamwork recognition
Performance
Milestones, activity challenges & points tracking
Evaluation
Session feedback, outcome ratings & impact assessment
Reflection
Self-assessment, learning journals & group reflection
Quizz
Interactive quizzes & pre/post knowledge tests
📻 Explore more on Gamifyouthwork.org as an organisation or individual, with your own account and use it for free!
Add These Tasks to Your Activities
Organisations, trainers, and youth facilitators can easily integrate all 6 task types directly into project agendas to make non-formal education fun and measurable.
🎮 The project GRYW is a 23-month-long project under the Erasmus+ KA2 CBY call that aims to promote 🚀 innovative grassroots youth work in rural communities of partnering countries by integrating gamified non-formal learning with digital tools in youth work.